Danes Setup 2k14 beta 2:

Texture pack: DanesSetupTex.utx


link til global stats virker og data bliver sendt. Echo retur virker ogs, men data stopper ved frste mellemrum i string, check om det er fra server eller til server?
prv at lave en simpel database hvor hele srengen bliver puttet i, s ved jeg om det bliver sendt som det skal.



- currently emplementing ACE support, ACE array created and import script made. Now check why 'Player' gets logged every time grrr (ucc log in compress folder)

- !!!Currently building global stats mutator - add variables to struct array that should be tracked, also assign value to server ip:port variable
	- find link to ip2country and base identifier on player name+value from there (isp?) - log if server doesn't run ip2country and shut down (destroy()) GS mutator if so.

- admin mod
	- Hidden admin, must not show to other players when logged in/out (done)
	- mutate commands shown on F2 menu:
		- kickID
		- ban ID
		- dump players ini file (keybinds)
		- enable/disable AntiTweaks mod
		- enable/disable Console Checker mod
	- disable admins abilities to use cheats (done)
		- fix wrong announcing of cheat is killed when logged in as admin!!!! or killed when admin it sees it as cheat grrrr FIX!!!
	- ACE support
		- log all info to external log file
	- optional console checker
	- optional AntiTweak mod

- Server statistics:
	- ServerName
	- IP:Port
	- AdminName/Email
	- Mapname

- Player statistics:
	- overall
		- Time played (minutes)
		- TotalFrags
		- TotalDeaths
		- TotalGames
		- TotalSuicides
	- DM specific
		- TotalWins
	- TDM specific
		- TotalWins
	- CTF specific
		- TotalCaps
		- TotalCarrierKills
		- TotalWins
	- DOM specific
		- TotalPoints
		- TotalWins
	- AS specific
		- TotalWins
	- LMS specific
		- TotalWins


- *Custom HUD:
	- DM HUD (Base HUD):
	- *TDM HUD
	- *DOM HUD
	- *CTF HUD
	- *AS HUD

- *Custom SB:
	- DM SB (Base SB):
		- Custom Avatar
			- find method to test if avatar can be shown from custom package(can't be replicated), else draw talk texture
		- Country flags

- SB: Gather stats about players, num matches, num minutes played and create a ranking system based on it (config ranks?)
- Create some sort of info class and spawn it in order to hold certain replicated variables accessable from HUD and SB

- Progress, add +/- progress since last.

- Rebuild texture system so custom package can be used
	- use dynamic loading system

- Make full Player recovery mod for players that disconnect/reconnect within same map.
	- Spawn Actor in map that holds player info:
		- Name (Identifier)
		- Score
		- Deaths
		- Time
		- Keep name on ScoreBoard 3 minutes after disconection (with notice about player disconnected X seconds ago)

- add optional BloodyMess

- add optional who pushed me

- add optional hitsound
	- bHitSound
	- Hitsound='Sound.MyCustomHitsound'

- inventory
	- add options to change texture
	- add options to change pickup sound

- custom ammo pickups
	- add options to change pickup count and max ammo for all ammo pickups.
	- add options to change texture used for pickup
	- add options to change pickup sound

- Add optional team beacons
	- config icon texture

- add relics
	- strength ( config x damage )
	- speed	( config x speed)
	- payback (drop bomb when killed - config blastradius)
	- shield (config reduced damage)
	- aura (config damage/second if within config range)
	- salvation (regain health config health/second, config max)


- check ChatEmots mutator out to see how they do it

- Reward winning player/team with trophy? Keuter upped vengeance mutator as example, try it to see what it is?

- Rank system
	- Rank system based on frags and time played.

- options for arena:
	- b(x)Arena for all weapons

- Client F2 menu, with mod info incl. how to edit config file or link to such
	- mutate command to send client to info thread on forum?

- Config stuff:
	- *Configurable crosshair for each weapon in users ini file (also make room for custom weapons) (not started)
	- *Configurable HUD'n'SB Icons and colors in users ini file (not started)

- Bot AI stuff:
	- *Monitor bots, if iddle then find closest player and set as nememy/find path toward? (not started)
	- *If sniper rifle, adjust aim to bigger succes of headshot? (not started)

- add beacon that send server info about what servers are using the mod

- optional global stats, full thing with website and all - future project lol!

- CTF - add option to have custom flag textures (dynamic import)
- DOM - add option to have new CP with custom meshes and textures (dynamic import), add custom drawscale to make most meshes fit.

- add option to redirect players if server is full or passworded

- add option to force clientrate range

FIXES found via beta 1 release:

- fix chat for players with no talkface - make n/a fallback texture
- change/check fragcount for high resolutions - looks bad?
- fix cross to show for owner only
- fix bot AI so they don't see invisible players until fired upon














